Outlaw’s Haven Upgrades to ‘UEFN’ in This Next-Generation Update
WELCOME TO UEFN
With 1.7, Outlaw’s Haven has officially upgraded to UEFN, moving away from the old Fortnite Creative ecosystem with 1.0 tools.
Now, possibilities are more endless than ever, with a full revamp of the entire internal inner workings of Outlaw’s Haven. This update has taken a long time to get right, and we have spent months trying to get it into a stable release ready for launch.
From the ground up, we have deleted every single mechanic and programming in the game and created it again from scratch, allowing for easier bug fixes, stable performance, efficient workflows and most importantly: a better, more intuitive Outlaw’s experience.
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Thanks to the revamped mechanics, Jobs are now easier than ever to find, join and keep track of.
Respawning is a thing of the past - now, a beacon will lead you to the nearest job, opening a menu that explains what the job entails, how much Gold you will be paid, and what items you receive for taking on the job.
Once accepted, you will not respawn, instead it will be immediately granted to you, saving time, frustration and making the gameplay feel 10x smoother. Your job change will be reflected in-game in the elimination feed, for all players to see.
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The terrain around the map has been redesigned from the ground up, completely replacing the old Waterfall area, and replacing it with a genuine mountain range that can be climbed up.
We have moved the map barriers to allow players full exploration of this new location, and if you manage to get to the highest point of the map (The Summit), we have a special reward for you. Be warned: it’s extremely difficult to get up there.
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1.7.3 for Outlaw’s Haven is now available, bringing a large range of quality of life changes to take full advantage of the UEFN Beta.
With performance optimization, bug fixes and polishing of classic features, the first update of 2024 is here with a bang. Now, once you get paid, experience a rare event, or achieve roleplay features, a brand new UI popup will alert you - allowing you to keep track of events with ease.
NEW JOBS AND LOCATIONS
NEW JOB
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NEW JOB 🪓
NEW POI
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NEW POI 🎩
FULL PATCH NOTES
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New holiday theme, adding Christmas decorations around the map
Nanite and Lumen next-gen graphics
Main menu upon joining the game
Redesigned patch notes menu
New sky and lighting system
Redesigned landscape allows for more realistic sand and footprints
Photorealistic props such as Saloon sign, barrels and outhouses
New job system
Beacons
More reliable passive mode
Chapter 5 movement
New artwork for map
Outlaw’s Haven has been age-rated worldwide, including Russia where it is Rated 16+ causing Russian Fortnite players to be unable to play
Snowball Launcher
Tactical SMG
Tactical DMR
More stable house renting system
Revamped Most Wanted system
Added a memorial for a player who passed away
Redesigned landscape and mountains
New location and biome: The Forest
New Lumberjack Hut POI
Ability to sell wood for Gold
Lumberjack job
Playtime rewards
New Fast Travel system, ride the Stagecoach to any of the three major locations at the push of a button: Town, Forest, Outlaw Hideout
Custom Hats to own permanently
Hat Store POI
Crossbow
UI elements
Summit XP challenge
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Arena mechanics have been temporarily disabled, along with the barrier
Ex-Calibur Rifle
Brutus’ Minigun
Guardian Shield
Zyg and Choppy’s Ray Gun
Lakeside Cabin POI
OG mountains
Barriers around the map are now expanded
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Fixed a bug that would cause players to go out of range of passive mode by breaking the height limit
Fixed a bug that would cause Hats to disappear
Fixed performance issues when equipping Hats
Fixed a bug that would spawn players in the Arena with no way to get out
Fixed a bug that would cause previously locked doors to be openable, allowing players to escape the map
Fixed the floating boat, sorry Wizards
Fixed “Fast Travel to Town” not working for some players
Fixed issues with Vending Machine items appearing underneath tables for those with full inventories
Fixed a bug that would cause you to stop shooting after disabling Passive Mode until respawn
Fixed a bug that would cause your inventory to duplicate if you respawned after disabling Passive Mode